0 Day 5 - Designers and Developers: Why Can’t We All Just Get Along?

Often times designers and developers' relationships are contentious. Designers want features that would require two Googles to run and developers want features that nobody but the nerdiest of the nerds would care about. This panel will showcase some of the top designers and developers who have worked through their differences and feel they're making better products as a result. Sometimes designers know users' needs best and sometimes developers can enhance a feature with their innate understanding of the system. Knowing ...

2 Day 4 - Browser Wars III - The Platform wins

We're doing so darn much with the Web platform these days, from cross-domain access mechanisms to new drawing and graphics tools. But in the end, we still have to deal with different web browsers. This discussion brings the leads from Mozilla (Firefox), Microsoft (IE), Google (Chrome) and Opera (Opera) together for yet another incendiary discussion about the future of the web.

3 Journey to the Center of Design

Whilst we left Matt to the OpenID talk at the Hilton, Kieron and I had a wander to the Convention Center to listen to Jared Spool from User Interface Engineering talking about the Journey to the Center of Design.

0 Day 3 - Neocartography: Mapping Design and Usability Evolved

Day 3 starts at The Hilton at 10am to listen to the following presenters talking about mapping online. Andrew Turner - Mapufacture Michal Migurski - Stamen Design David Heyman - Axis Maps LLC Elizabeth Windram - Google

0 Day One SXSW Interactive - Everything You Know About Web Design Is Wrong

Dan Willis - Sapient Everything You Know About Web Design Is Wrong This was our first talk of the conference and a good one to kick of the weekend. Dan purposed that as per film making one hundred years ago that web design is in it infancy and still hanging on to the coat tails of print design.

1 Highlight 10: Will Wright keynote

Unless you are a hardcore gamer, its unlikely you would have heard of Will Wright. However, it is likely that you've heard of the computer game phenomenon he created - The Sims.

0 Highlight 9: How to Create A Kickass In-House Design Team

Since I work in an in-house design team, you can see why I'm looking forward to this one!

0 Highlight 8: Bullet Tooth Web Design: Plan Your Web Site like Pulling off a Robbery

"Bullet Tooth Web Design: Plan Your Web Site like Pulling off a Robbery" is possibly the coolest sounding panel title at SXSWi this year (though "Ten Ways to Run a Startup Like Genghis Khan" comes a close second!).

1 Highlight 7: The Growth and Evolution of Microformats

Microformats are the future of the web, particularly in relation to HTML. I'm a big fan and looking forward to this one immensely

1 Highlight 6: Get Unstuck: Moving From 1.0 to 2.0

This panel is likely to be appreciated and relevant to anyone who works at a large organisation - how do you move into a web 2.0 world, particularly with the demands of business as usual activity?

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The views and opinions expressed in this blog are those ofKieron Norfield, Matt Squirrell and Andy Woodrow and not of Aviva plc.